Friday, September 14, 2018

Tuesday, September 18 Teams and Tee Times

Congratulations to Team #2 comprised of Scott Larson, Bob Jokisch, Ed Molter, and Rob Zimmerman for winning the team competition on Tuesday, September 11, with a net score of 121, led by Rob Zimmerman with a net 27.

Teams and Tee Times for the scramble on Tuesday, September 18 are as follows:

Team #1 (4:56)
Mark Woodruff
Rob Zimmerman
Ed Molter

Team #2 (5:04)
Dave Rieves
Ambuj Shatdal
Tom Stafford

Team #3 (5:12)
Bob Jokisch
Eric Durkee
Barry Wanner

Same rules as the previous scramble - remember one ball per player - if you have two players show up, you have two balls.

$10 in prize money goes to the winning team.  I tried to balance handicaps between the three teams.  If there are additional league players that wish to play, please let the commissioner know (bobjokisch@gmail.com)

Reminders:
·      Hit your tee shots on hole 8 from the upper tee.
·      You must count at least one tee shot from each member of your group. On your scorecard, note who hit the tee shot you used on each hole.
·      Count your putts on each hole, and note them on the scorecard.

Rules (for those unfamiliar with the scramble format):
1.    Each foursome/threesome plays as a team and keeps one score for the team (including putts).
2.    After each golfer tees off, the team picks one shot to play next, and each golfer hits from there. The three people whose shots won't be used should retrieve their balls and drop within a club-length of the ball chosen to be played, but if the ball you are playing is in the rough or a hazard you must play from that rough or hazard. You may improve your lie (winter rules).
3.    Follow this same procedure until your team holes out.
4.  One shot/ball per golfer - if you only have three golfers, only three shots.
5.    When putting, the first person puts a mark down to identify where the others should putt from if the first person misses.
6.    At least one tee shot from each golfer in the foursome/threesome must be used on one of the nine holes. You do not need to decide whose tee shot is to be used until after everybody has teed off on a hole, unless you are forced to use a specific golfer’s tee shot on holes 7, 8, or 9 because you have not used one of their tee shots yet.

Tiebreakers
1.    Most holes-in-one
2.    Most eagles
3.    Most birdies
4.    Fewest putts
5.    Higher average team handicap (those without handicaps will not be counted)
6.    If still tied, prize money will be divided proportionally.

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