Dues are $25.00 please stop and see me at the course on Tuesday.
The tee times for
our 2016 Week Two (5/10) scramble are shown below. The tee times are based on the order of finish from Week 1 of 2016. That is
correct Team Molter took the scramble.
The hole prize winners are as follows:
#3 Longest Putt – Mike
Sanders
#4 Longest Drive –
Steve McDonnell
#6 Closet to pin –
Chad Schultz
#7 Closet second shot –
Steve McDonnell
Here are the scramble rules and other
information.
There
will be four "regular" holes prizes. Each earns the winner $5.
· Longest holed shot (putt or chip) on #3
· Longest drive in fairway or on green #1
· Closest to the pin (on the green) in 1 shot on
#8
· Closest to the pin in 2 shots (on the green)
on #4
Tee
Times
4:48:
Molter Please take flags out for the 3rd, 4th, 6th, and 7th
holes. Thanks.
4:56: Warren
5:04: McEvilly
5:12: Miller
5:20: Katona
5:28: Rieves
5:36: Raymer
5:44: Kraus Please bring the flags in.
Reminders:
· Hit your tee shots on hole 8 from the upper
tee.
· You must count at least one tee shot from each
member of your group. On your
scorecard, note who hit the tee shot you used on each hole.
· Count your putts on each hole, and note them on the
scorecard.
Rules (for those unfamiliar with the scramble format):
1. Each foursome plays as a team and keeps one
score for the team (including putts).
2. After each golfer tees off, the team picks one
shot to play next, and each golfer hits from there. The three people whose
shots won't be used should retrieve their balls and drop within a club-length
of the ball chosen to be played, but if the ball you are playing is in the
rough or a hazard you must play from that rough or hazard. You may improve your
lie (winter rules).
3. Follow this same procedure until your team
holes out.
4. When putting, the first person puts a mark
down to identify where the others should putt from if the first person misses.
5. At least one tee shot from each golfer in the
foursome must be used on one of the nine holes. You do not need to decide whose
tee shot is to be used until after everybody has teed off on a hole, unless you
are forced to use a specific golfer’s tee shot on holes 7, 8, or 9 because you
have not used one of their tee shots yet.
Tiebreakers
1. Most holes-in-one
2. Most eagles
3. Most birdies
4. Fewest putts
5. Higher average team handicap (those without
handicaps will not be counted)
6. If still tied, prize money will be divided
proportionally